Archive for November, 2011

Creative Mod Ideas for RTS

Monday, November 14th, 2011
With every Command and Conquer release, there are the inevitable mods. We’ve seen just about everything: from C&C to RA universe mods (and vice versa), country-specific armies, mods based on different timelines like the Middle Ages or 2150 AD, and even sci-fi mods pattered after Star Wars and Star Trek. And we’ve played just about every one of them to tell you that some are not even worth the hostin

Be The Strongest General

Friday, November 4th, 2011
One thing that will probably always be criticized about gaming is the lack of healthy exercise that players get. What really hurts is the stigma that non-gamers put on the situation. Real time strategy games may be about the worst for this. Car games and first person shooters at least give the illusion of actual movement for the players, and the engagements are usually short enough that long sessions in front of th